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World of Warcraft Programming: A Guide and Reference for Creating WoW Addons

World of Warcraft Programming: A Guide and Reference for Creating WoW Addons

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Authors: James, Ii Whitehead, Bryan Mclemore, Matthew Orlando
Publisher: Wiley
Category: Book

List Price: $39.99
Buy New: $20.89
You Save: $19.10 (48%)



New (42) Used (10) from $20.89

Rating: 4.5 out of 5 stars 13 reviews
Sales Rank: 2650

Media: Paperback
Number Of Items: 1
Pages: 1056
Shipping Weight (lbs): 2.9
Dimensions (in): 9.2 x 7.4 x 2

ISBN: 0470229810
Dewey Decimal Number: 794.81526
EAN: 9780470229811
ASIN: 0470229810

Publication Date: May 5, 2008
Availability: Usually ships in 1-2 business days
Condition: New Book. May have a Remainder Mark

Customer Reviews:
Showing reviews 6-10 of 13
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5 out of 5 stars A must for WoW addon developers   August 20, 2008
 6 out of 6 found this review helpful

Do not let the cover fool you. This book is HUGE with 1022 pages full of references, examples and more.

I am a beginning programmer in lua and WoW addons and I have other programming languages under my belt which helps me out. This book will explain it to the novice as well as provide an excellent resource for the advanced programmer.

You cannot beat the price for the quality you get. I have paid twice as much for books with 1/2 that information.

I would recommend this book to anyone wanting to make their own WoW addons.



5 out of 5 stars EXCELLENT book!!!   August 7, 2008
 2 out of 2 found this review helpful

If you ever wanted to make your own add on's for the wonderful game of WoW then this book is for you! It tells you everything you need to know to program for WoW. Great book and great buy. Definitely one that will be read numerous times and used as a reference for my programming efforts for the game. (made an alarm clock to tell my kids to get off the game at a certain time) Great book!


4 out of 5 stars World of Warcraft Programming   July 13, 2008
 1 out of 5 found this review helpful

Decent book, its not going to teach you to write an amazing addon such as Omen or Nurfed, but when looking at an addon's code you will have a good idea of what is happening.


5 out of 5 stars Great for Addons and Lua/XML   May 30, 2008
 3 out of 3 found this review helpful

This book actually kept me up at night reading it. It was very informative, without being too bland. I would recommend this book to anyone who wants to learn to program or is an expert programmer and doesn't want to dredge thru mpq's or multiple websites to create an addon; it's not only a good place to start but has everything you need to make your own WoW Addons afterwards.


5 out of 5 stars Absolutely indispensable.   May 16, 2008
 17 out of 17 found this review helpful

Wow. Now this is a gem of a programming reference. The bar to writing tech references is really low these days, and as a result there are lots of tech books on the market that are really empty and only end up giving you one or two useful concepts.

This is not one of those books.

I just got my copy today, and my initial impression was how impressed I was by the thoroughness of it. This is a reference that will be of use for people of all skill and experience levels. The opening chapters provide a great introduction to Lua itself, then Lua in the context of WoW, and then hold your hand through creating your first addon, before diving into more complex concepts such as programmatic UI creation and state headers.

I'm the author of a number of high-profile WoW addons, including Omen and Chatter, and I can honestly say that this is a book that I'll actually use - and I don't use many references. Gentle enough for the new programmer, but meaty enough for the experienced. This is one that will be of genuine use to anyone interested in modding WoW, or understanding the WoW mod UI system. This is a genuine, stick-it-on-your-desk, mark-it-up-and-dog-ear-the-pages reference that you'll use for as long as you're developing addons.

Of note, this is actually a reference that may be of use to people embedding Lua in their own software projects. It dissects WoW's implementation of Lua, and how it ties into the user interface, and explains a lot of concepts that may be of use to people looking to use Lua in a non-WoW context. It's certainly not a reference on embedding Lua in your own application, but its explanation of WoW's implementation is a fantastic reference point.

If you have any interest at all in addon development, get this book.


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