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Thunderspire Labyrinth (Dungeons & Dragons, Adventure H2)

Thunderspire Labyrinth (Dungeons & Dragons, Adventure H2)

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Authors: Richard Baker, Mike Mearls
Publisher: Wizards of the Coast
Category: Book

List Price: $24.95
Buy New: $13.49
You Save: $11.46 (46%)



New (19) Used (3) from $13.49

Rating: 4.0 out of 5 stars 9 reviews
Sales Rank: 5105

Media: Paperback
Edition: 4th
Number Of Items: 1
Pages: 96
Shipping Weight (lbs): 0.9
Dimensions (in): 10.9 x 9.2 x 0.3

ISBN: 0786948728
Dewey Decimal Number: 793
EAN: 9780786948727
ASIN: 0786948728

Publication Date: July 15, 2008
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Shipping: International shipping available
Condition: Brand New! Save 30 - 50% off of retail prices on our wide selection of comic book graphic novels, manga and anime, role playing games, DVDS, Osprey military history books, and more!

Similar Items:

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Editorial Reviews:

Product Description
A 4th Edition D&D adventure for characters of levels 4-6

Beneath Thunderspire Mountain lies a sprawling network of mazes, tombs, and caverns collectively known as the Labyrinth of Lost Souls. In recent years, this vast labyrinth has become a living dungeon where trade between the surface and subterranean worlds is possible. However, beyond the well-lit halls where prospectors, merchants, and traders convene lies a darker world where adventurers battle monsters and fiendish beings perform secret rituals for their dark masters. . .

H2 Thunderspire Labyrinth is a D&D adventure designed for heroic-tier characters of levels 4-6.

This product includes an adventure booklet for the Dungeon Master, a player's booklet containing new character options and campaign information, and a full-color poster map, all contained in a handy folder.

H2 Thunderspire Labyrinth is the second adventure in a three-part series that began with H1 Keep on the Shadowfell and concludes with H3 Pyramid of Shadows. It can also be played as a stand-alone adventure.



Customer Reviews:   Read 4 more reviews...

5 out of 5 stars Keep it moving   August 18, 2008
I have been waiting for 4e D&D for a year. I was at the Con last year when they made the official announcement for 4e (and the demise of Living Greyhawk campaign). At first I was upset that my books were no longer valid for RPGA campaigns but I got over it soon enough. I still didn't want to spend another $100 on books. But after following the development and teh changes they proposed I was admittedly curious. I bought the books, and pl;ayed a few games. That changed my mind. The game is streamlined and fast moving. The DM's job is easier, even designing a campaign of your own is streamlined.

As far as this product is concerned. I have to say it is a well written adventure with plot twists and surprises for every D&D fan. The encounters are easy to follow. the NPC's are easily identifiable and easy to run. The story makes sense in the context of the gameworld. I give this adventure a thumbs up!



5 out of 5 stars The coolest!   August 8, 2008
 1 out of 3 found this review helpful

I love 4e and this sequal to Keep on the Shadowfell is awesome! The illustrations and the story are fantastic!


2 out of 5 stars H2 = Hack N' Slash 2   August 8, 2008
 0 out of 1 found this review helpful

Too much fighting and not enough role-playing. This adventure is typical of the new 4E paradigm which is great if your under 13 but not so much for adults. Still better than H1 but that isn't saying much.


5 out of 5 stars An excellent adventure!   August 8, 2008
 2 out of 3 found this review helpful

An excellent adventure. Nice writting and and interesting history, first...shadowfell, and now...underdark?
I would have like this adventure more, if it had a better relationship with H1.



4 out of 5 stars An interesting module, but poorly packaged   August 5, 2008
The basic module is fine. It is a continuation of the story from the module "Keep on the Shadowfell." The module looks to play well, and just like Keep, it contains 2 soft cover books and several maps. You can buy this and play it, and it feels pretty good.

The only complaint I have lies in the packaging. The picture you see is the cover of what I consider a "folder" that holds the 2 books and the maps. This folder is made of very thin cardboard, so thin that it easily bends and tears, leaving the meat of the product damaged. For the cost of these adventures, I feel they should have gone in one of two opposite directions - make a larger, single book with a pocket for the maps, or produced a small box to hold all the materials.


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